PROLOGUE

C++ Test Script Language

Syntax

PROLOGUE { <prologue item>* }

Location

TEST CLASS | TEST SUITE

Description

The PROLOGUE statement defines native code that is to be executed whenever the surrounding test class execution begins. This code is executed before any other of the test class' components.

The PROLOGUE statement may appear at most once in a test class. In an object-context, a prologue can be compared to a constructor.

<prologue item> may be one of the following entities:

Order is meaningful. The native code can be made of declarations and instructions. Variables declared in prologue are visible from every component of the surrounding test class.

Note   If the native code raises an exception, the prologue generates an error, handled by the ON ERROR local block. Even if the ON ERROR statement is CONTINUE, the whole TEST CLASS or TEST SUITE is skipped, including its EPILOGUE.

Example

TEST CLASS ATest
{

       PROLOGUE {
       
       #Stack s(20);
       
       #s.fill ();

       }

TEST CASE tc1 {

       CHECK (!s.full ());

}

RUN {

       tc1;

}

}